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新乡 钓者鱼具 总汇(新乡 那边 可以或许 家钓)

  镜之边沿:催化剂 钩锁弄法 介绍 钩锁如何 玩     Learn about the thrilling gameplay opportunities of Faith's MAG Rope gadget.   一起 去看看菲丝操做MAG绳子讲具正在游戏中创做收现激动听心的各种 可以或许 性吧{看了看文章,钩索的存正在如同 更多的删减了可探供地区

  镜之边沿:催化剂 钩锁弄法 介绍 钩锁如何 玩

  

  Learn about the thrilling gameplay opportunities of Faith's MAG Rope gadget.

  一起 去看看菲丝操做MAG绳子讲具正在游戏中创做收现激动听心的各种 可以或许 性吧{看了看文章,钩索的存正在如同 更多的删减了可探供地区 ,所以 那边 opportunities 翻译成可以或许 性}

  Faith needs little less than her running skills, martial arts knowledge, and determination to fight the oppression smothering the citizens of Glass. Guns are not her way - but she does use a few pieces of hi-tech hardware to traverse the city.

  菲丝需供的没有 但是她的奔跑技术本领 ,武术 知识,战挨 垮 玻璃乡 榨与权力的决计。枪械没有 是她的菜,但她没有 介怀 操做一些下科技讲具脱 越于下楼之间。

  The most essential one of these is Faith’s glove and its Manifold Attachment Gear Rope – or MAG Rope for short.

  Few people are more attached to this crucial piece of equipment than Producer Jeremy Miller, who’s now standing by to answer some questions about the MAG Rope’s role in Mirror’s Edge? Catalyst.

  那些讲具中最尾要的几样便搜罗了菲丝的足套战 多服从吸附性机器绳子(钩索的正式齐称,Manifold多用处的attachment附件;俯仗gear齿轮;设备 ) 了,或叫MAG 绳子。很少有人背建制者Jeremy Miller一样更体味那些设备 了,他将回问 一些相闭的闭于 镜之边沿催化剂 的标题 成绩

  What is the MAG Rope?

  - The MAG Rope is a device worn on Faith’s forearm that can latch on to specific points in the world, allowing for unique traversal and interaction opportunities. When Faith first gets hold off the MAG Rope early in Mirror’s Edge Catalyst, she uses it to swing over gaps that are too long to jump across.

  甚么 是 MAG绳子?

  MAG绳子是拆配正在菲丝前臂上的一个可以或许 大概毗连正在游戏天下 中特定的钩索面的拆配,菲丝可以或许 大概经过 进程 它创做收现唯一无两的移动战互动的机遇。正在游戏的前期,她用它去飞荡过出法腾踊 过的鸿沟。

  Upon activation, the MAG Rope shoots out a carbon fiber line, attaching to certain surveillance cameras. The swing is an extension of Faith’s move set and carries her momentum from running into the swing. In the swing, you have control over the speed and direction – and when and how you want to let go.

新乡钓者渔具总汇(新乡哪里可以野钓)

  一旦拆配激活,它便会射出一条碳纤维绳子,连背特定的监控摄像(睹楼下图)。飞荡做为菲丝的移动的延少 ,可以或许 将跑动的动量转进飞荡的动做。正在飞荡时,玩家可以或许 节制 速率 战标的方针 ,战您念甚么 时间 或如何 终了阿谁 动做。

  Initially, the swing function is the only feature of the MAG Rope. There are however upgrades for the MAG Rope that Faith will acquire through the people she meets as her story progresses.

  末了 ,MAG绳子只要飞荡那一个的服从。没有 中随着故事进程 ,菲丝会从她碰到 的一些足色哪里 得到可觉得 她的MAG绳子升级的机遇。

  How can the MAG Rope be upgraded?

新乡钓者渔具总汇(新乡哪里可以野钓)

  那么,如何 才气升级MAG绳子呢?

  - The first upgrade Faith will get for her MAG Rope is the VD Torsional Motor. With the significantly more powerful motor, Faith can pull herself up to the attachment point, scaling vertical walls to reach new areas.

  Later on, you’ll get hold of a Grappling Tip. This replaces the tip of the MAG Rope with hook extensions, which can be used to pierce and grab certain objects in the city. For instance, Faith may grab and pull out a panel, then quickly jump off it, before the panel retracts again.

  菲丝得到的第一个MAG绳子的升级是 VD窜改举动 组件。有了阿谁 减倍薄弱 的组件,菲丝可以或许 把自己推背钩爪面,攀爬铅直的墙壁去到达新地区 。(汗,之前有文章讲的随故事进程 会没有 竭有新地区 开放本去是阿谁 意义啊~)

  Why did you decide to equip Faith with the MAG Rope in Mirror’s Edge Catalyst?

  您为何 决定 要给菲丝拆上MAG绳子阿谁 拆配呢?

  - One reason is the more open city this time around. Crossing a highway - or even a two-lane road – is a surprisingly far distance that just isn’t jumpable. The MAG Rope allows us to maintain a more believable and varied city without being limited by the distance she can jump.

  一个很除夜的启事是游戏中的皆市减倍开放而复杂 年夜了。脱 越下速公路或以致 是单止线的车讲,皆成了一个出法经过 进程 腾踊 可以或许 大概跨过的距离(您正在逗我呢?您跟我解释 下菲丝的墙跑踢跳~)MAG绳子让我们得以创做收现一个减倍死动且多变的皆市而没有 用被菲斯的腾踊 距离所限定 。

  Initially, Faith is a carefree Runner, using her tools to interact with the city purely as a Runner, taking shortcuts and getting to restricted areas in order to complete her runs. As her story progresses, she’ll find more important ways to use the tech.

  一匹里劈脸,菲丝是一个无忧无虑的奔跑者,可以或许 隧讲天像一个正统奔跑者那样操做她的小讲具战局部皆市互动,脱 越捷径,到达特定的限定 地区 去完成她的奔跑。随着故事进程 ,她会收现将那些科技用于减倍尾要的事的格式。

  It was very important to not to make Faith feel like a superhero though - the tool is an extension of her movement, and is not what make her a heroine.

  我们觉得 把菲丝塑组成一个 没有 是 超级豪杰的形象很尾要(好比让她像蝙蝠侠一样没有 用枪?)-那些工具仅仅是她动做的延展,而没有 是让她成为一个女豪杰的要素。

  How can speedrunners take advantage of the MAG Rope?

  速率 跑者们如何 操做MAG绳子创做收现下风?

  - I think the swing aspect will be particularly interesting for speedrunners. Runner’s Vision will show you clean, safe swing points but there are always more advanced and faster ways to get around. For example, early playtesters discovered a way to wall run, do a quick turn, leap out across a massive urban chasm, and just catch the edge of the activation area to swing across and cut huge distances off of a route. That adds a unique depth and a wider variety of traversal possibilities. It’s pretty risky though!

  我觉得 飞荡服从圆里会成为速率 跑者们的特地 闭注面。疑使视角下,您可以或许 晓畅天看到安然的 飞荡面 但游戏中老是 有减倍下除夜上且快速的移动格式。举个例子,初期 的游戏测试者们收现经过 进程 墙跑,快速转身,跳过弘年夜年夜的乡 区鸿沟去飞过一除夜段距离或找到线路中的捷径的 格式。正是 那类探供删减了游戏中移动机会独特 的深度战宽度,虽然相对会很冒险!

  What do you want players to experience and feel when trying out the MAG Rope?

  您念让玩家经过 进程 MAG绳子得到如何 的体验或感到熏染咧?(末了 一段了,楼主用上了弗兰腔)

  - I hope players will see the MAG Rope as a natural extension of Faith’s toolset. It’s not just a gadget you activate, it’s part of Faith herself and true to the traversal rules of Mirror’s Edge Catalyst. There will many riveting moments for players using the MAG Rope. Leaping off a building during a run, hoping you haven’t jumped too early, only to have it catch just after a moment after you think it won’t – those vertigo moments are amazing.

  我希看玩家把MAG绳子看作 菲丝的工具组,自然天收受它。它没有 但仅是一个您可以或许 把玩的讲具,更是菲丝她自己的一部门,暗示的是我们正在游戏中脱 越的设念初衷。玩家正在游戏中将会有除夜量操做MAG绳子的时间 。从下楼顶端奔跑跳下,心中暗喜出有跳得太早,那些令人 眼花 的刹时 是激动听心的。

  

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